Riders are grouped by ability. Beginners are encouraged to work their way through the grades as their skills develop.
Parents and teachers can support the events by encouraging other kids from their school to attend. The more who enter, the more points awarded to your school.
$12 – casuals (includes a $5 day membership)
Consider a Junior Cyclist membership for a reduced rate at future events. -JC memberships are available online at a cost of $35.
Students don’t need to wait for their school to register in the InterSchool Cycling events. Students nominate their school when they first sign-on. ISC will take care of school registration process on behalf of the student.
All riders need to be signed on before their event. The sign-on opens at 2:15pm and racing begins at 3:00pm. Parents and riders should arrive early enough to settle in, prepare bikes and be ready for sign-on.
The parent/carer signs-on for the rider and collects their number. Please do not bring bikes to the sign-on desk.
Primary Schools Cup
A perpetual Primary Schools Cup will be awarded to the primary school with the most points at the end of the series.
Secondary Schools Cup
A perpetual Secondary Schools Cup will be awarded to the secondary school with the most points at the end of the series.
How To Win The InterSchool Cycling Point-score
All riders are awarded points for entering. Encourage riders from your school to participate. Points are weighted heavily towards entering. Schools with multiple riders have a better chance of winning the point-score even if they are not winning races.
We award points all the way down to 10th place in the scratch and handicap race. Awarding points to 10th place encourages riders to keep trying even if they can’t win.
See the Schools Cup Point System for details.
Typically five events per round. Including:
A scratch event is the most basic event. A group of riders start together and complete a set number of laps.
The first 10 riders over the line earn extra points for their school.
A handicap event involves some riders receiving a head start over other riders. It allows slower riders an opportunity to work hard and stay away from the faster chase riders. Conversely, it also provides a challenge to the fastest of riders who might otherwise win easily. It also encourages riders to form small groups and work together.
Please Note: Riders will not always receive the handicap they hope for. Please remember that there are a number of factors that affect the outcome of an event. As we learn to understand the ability of each individual rider, our ability to handicap the event improves.
Event 3 onwards may vary depending on numbers and/or rider ability.
3. Sprint Event
Sprint events favour explosive riders who can output high power.
4. Long Event
Long events are naturally longer, but sometimes include multiple sprints. They favour riders with endurance.
Run only if time permits. May include an element of chance, or force riders to use specific skills. Some events offer an opportunity to team up with riders of different abilities.
Points are awarded as per the Points System page.